{"@context":{"owl":"http://www.w3.org/2002/07/owl#","bibo":"http://purl.org/ontology/bibo/","foaf":"http://xmlns.com/foaf/0.1/","rdfs":"http://www.w3.org/2000/01/rdf-schema#","prism":"http://prismstandard.org/namespaces/basic/2.0/","cinii":"http://ci.nii.ac.jp/ns/1.0/","dc":"http://purl.org/dc/elements/1.1/","dcterms":"http://purl.org/dc/terms/"},"@id":"https://ci.nii.ac.jp/ncid/BD13077331.json","@graph":[{"@id":"https://ci.nii.ac.jp/ncid/BD13077331#entity","@type":"bibo:Book","foaf:isPrimaryTopicOf":{"@id":"https://ci.nii.ac.jp/ncid/BD13077331.json"},"dc:title":[{"@value":"Foundations and core engine systems"}],"dc:creator":"Jason Gregory","dc:publisher":[{"@value":"CRC Press"}],"dcterms:extent":"xvi, 611 pages","cinii:size":"26 cm","dc:language":"eng","dc:date":"2026","cinii:ncid":"BD13077331","prism:edition":"4th edition","cinii:ownerCount":"1","foaf:maker":[{"@id":"https://ci.nii.ac.jp/author/DA19276222#entity","@type":"foaf:Person","foaf:name":[{"@value":"Gregory, Jason"}]}],"bibo:owner":[{"@id":"https://ci.nii.ac.jp/library/FA007659","@type":"foaf:Organization","foaf:name":"京都橘大学 図書館","rdfs:seeAlso":{"@id":"https://webopac.tachibana-u.ac.jp/webopac/ufirdi.do?ufi_target=ctlsrh&listcnt=50&maxcnt=1000&ncid=BD13077331"}}],"bibo:lccn":["2025030306"],"rdfs:seeAlso":[{"@id":"https://lccn.loc.gov/2025030306"}],"prism:publicationDate":["2026"],"cinii:note":["Content Type: text (ncrcontent), Media Type: unmediated (ncrmedia), Carrier Type: volume (ncrcarrier)","\"First edition published by Taylor and Francis 2009. Third edition published by Taylor and Francis 2019.\"--Title page verso","Includes bibliographical references (pages 579-594) and index"],"dc:subject":["LCC:QA76.76.C672"],"foaf:topic":[{"@id":"https://ci.nii.ac.jp/books/search?q=Video+games+--+Programming+--+Computer+programs","dc:title":"Video games -- Programming -- Computer programs"},{"@id":"https://ci.nii.ac.jp/books/search?q=Software+architecture","dc:title":"Software architecture"},{"@id":"https://ci.nii.ac.jp/books/search?q=Video+games+--+Design","dc:title":"Video games -- Design"}],"dcterms:isPartOf":[{"@id":"https://ci.nii.ac.jp/ncid/BD19726018#entity","dc:title":"Game engine architecture / Jason Gregory, volume 1","@type":"bibo:Book"}],"dcterms:hasPart":[{"@id":"urn:isbn:9781032443089","dc:title":": pbk"}]}]}