岡田 直之 OKADA NAOYIKI

ID:1000080037837

九州工業大学情報工学部 Faculty of Computer Science and Systems Engineering, Kyushu Institute of Technology (2002年 CiNii収録論文より)

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Articles:  1-20 of 45

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  • An Invitatory Dialogue Planning Considering Emotions  [in Japanese]

    HIMAKI Masahiro , TOKUHISA Masato , OKADA Naoyuki

    This paper shows a framework of task-oriented dialogue planning considering emotions. First, the effect on the task-oriented process by emotions is classified into two sorts. For instance, one is an e …

    Technical report of IEICE. Thought and language 101(710), 25-32, 2002-03-07

    References (12)

  • An Invitatory Dialogue Planning Considering Emotions  [in Japanese]

    HIMAKI Masahiro , TOKUHISA Masato , OKADA Naoyuki

    This paper shows a framework of task-oriented dialogue planning considering emotions. First, the effect on the task-oriented process by emotions is classified into two sorts. For instance, one is an e …

    IEICE technical report. Natural language understanding and models of communication 101(711), 25-32, 2002-03-07

    References (12)

  • An Invitatory Dialogue Planning Considering Emotions  [in Japanese]

    HIMAKI Masahiro , TOKUHISA Masato , OKADA Naoyuki

    Thin paper shows a framework of task-oriented dialogue planning considering emotions. First, the effect on the task-oriented process by emotions is classified into two sorts. For instance, one is an e …

    Technical report of IEICE. PRMU 101(712), 25-32, 2002-03-07

    References (12)

  • Constructing Rule-base toward Deep Understanding of Task-Oriented Dialogues by Emotions  [in Japanese]

    TOKUHISA Masato , NAKANO Ikue , YAMASHITA Tomoyuki , OKADA Naoyuki

    This paper discusses a method to construct rule-base for reasoning about emotions of dialogue participants in invitatory dialogue. First, reasoning processes about emotions are described on dialogue c …

    Technical report of IEICE. Thought and language 101(484), 21-28, 2001-11-29

    References (11) Cited by (8)

  • Dialogue Planning Considering Emotions  [in Japanese]

    TOKUHISA Masato , NAKANO Ikue , OKADA Naoyuki

    Proceedings of the IEICE General Conference 2001年.基礎・境界, 512-513, 2001-03-07

  • Two Case Studies for Emotion Tagging in Text Corpora  [in Japanese]

    TOKUHISA Ryoko , INUI Kentaro , TOKUHISA Masato , OKADA Naoyuki

    Proceedings of the IEICE General Conference, 514-515, 2001

    Cited by (2)

  • Towards Integrated Intelligent Information Processing  [in Japanese]

    OKADA Naoyuki

    Four steps of author towards intergration of intelligent information processing are described : 1.Representation and accumulation of semantic data of language 2.Integration of picture patterns and nat …

    Technical report of IEICE. Thought and language 100(336), 25-26, 2000-10-06

    References (8)

  • Emotional Arousal and Response  [in Japanese]

    INUI Kentaro , TOKUHISA Masato , TOKUHISA Ryoko , OKADA Naoyuki

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    Journal of Japan Society for Fuzzy Theory and Systems 12(6), 741-751, 2000

    J-STAGE  References (28) Cited by (4)

  • Trends and Themes towards Engineering Applications of Emotion  [in Japanese]

    OKADA Naoyuki

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    Journal of Japan Society for Fuzzy Theory and Systems 12(6), 722-729, 2000

    J-STAGE  References (23) Cited by (4)

  • Toward the Construction of Affective Dialogue Systems : Feasibility of Emotion-Tag Annotation in Dialogue Corpora  [in Japanese]

    TOKUHISA Ryoko , TOKUHISA Masato , INUI Kentarou , OKADA Naoyuki

    The mechanisms for reasoning the emotions of dialogue participants have a good potential for enhancing the user-friendliness of dialogue systems. However, since such emotional aspects of dialogue have …

    Technical report of IEICE. Thought and language 99(237), 13-20, 1999-07-26

    References (25) Cited by (7)

  • A distributed concurrent processing method for an integrated intelligent agent  [in Japanese]

    TOKUHISA Masato , SADAMITSU Yasushi , INUI Kentaro , OKADA Naoyuki

    We are developing an intelligent agent that can behave just like a human. We assume that it is necessary for the agent to behave interleavely or carefully and to use knowledge selected in all accordin …

    Technical report of IEICE. KBSE 98(636), 15-22, 1999-03-04

    References (5)

  • A distributed concurrent processing method for an integrated intelligent agent  [in Japanese]

    TOKUHISA Masato , SADAMITSU Yasushi , INUI Kentaro , OKADA Naoyuki

    We are developing an intelligent agent that can behave just like a human. We assume that it is necessary for the agent to behave interleavely or carefully and to use knowledge selected in all accordin …

    IEICE technical report. Artificial intelligence and knowledge-based processing 98(634), 15-22, 1999-03-04

    References (5)

  • Comprehension of intentions and planning for responses in dialogue  [in Japanese]

    KIMURA Hiroshi , TOKUHISA Masato , MERA Kazuya , KAI Kyoko , OKADA Naoyuki

    Our goal is to generate a structured dialogue, i.e. invitation, in intelligent agents. This paper shows how to comprehend and response to partner's intentions. First we presents a hierarchical dialogu …

    Technical report of IEICE. Thought and language 98(441), 25-32, 1998-12-04

    References (5) Cited by (2)

  • A Factor Analysis of Intensity of Emotion Arousal  [in Japanese]

    TOKUHISA Masato , TAGAWA Minekazu , INUI Kentaro , OKADA Naoyuki

    We are developing an emotion arousal subsystem on an intelligent agent in a pattern comprehension technique. This paper presents how to computer intensity of emotions from the agent. First we assume t …

    Technical report of IEICE. Thought and language 98(441), 17-24, 1998-12-04

    References (7) Cited by (2)

  • A Pattern Comprehension Approach to Emotion Arousal of an Intelligent Agent  [in Japanese]

    TOKUHISA Masato , OKADA Naoyuki

    This paper aims for constructing an emotion arousal subsystem on an intelligent agent system under development, in which the process of emotion arousal is considered as a kind of feature extranction i …

    Transactions of Information Processing Society of Japan 39(8), 2440-2451, 1998-08-15

    IPSJ  References (19) Cited by (21)

  • Development of Emotion Arousal Algorithm for an Intelligent Agent  [in Japanese]

    TOKUHISA Masato , OKADA Naoyuki

    From processing point of view, emotion arousal can be considered as a feature extraction in pattern comprehension. We already classified emotion into eight primitives following Plutchik's theory, and …

    Technical report of IEICE. Thought and language 96(361), 13-24, 1996-11-15

    References (13) Cited by (1)

  • A Study on Automating Cinematographic Virtual Camera in Computer Animation  [in Japanese]

    国本 昌宏 , 乃万 司 , 中村 順一 , 岡田 直之

    従来のコンピュータアニメーションの製作において,仮想カメラすなわちビューイングは主に対話的に制御されていた.仮想カメラの自動化については研究例も少なく,またそれらは主にある場面を連続してとらえる場合のカメラ位置や方向しか対象としていなかった.このような自動仮想カメラをそのまま用いたのでは,アニメーションの仮想世界の中の時間と表示時間とが一致した平板なアニメーションしか作成できない.本稿では,物語の …

    全国大会講演論文集 第52回(メディア情報処理), 357-358, 1996-03-06

    IPSJ 

  • A Pattern Understanding Approach to Emotion Arousal Processes  [in Japanese]

    TOKUHISA Masato , OKADA Naoyuki

    This paper discusses a pattern understanding approach to implementing emotion arousal processes from computational viewpoint. To clarify the nature of emotions, we assume that agents in the paper arou …

    Technical report of IEICE. Thought and language 95(434), 9-20, 1995-12-15

    References (12) Cited by (3)

  • Towards Systematization of Science of Knowledge : An Interim Report  [in Japanese]

    OHSUGA Setsuo , OKADA Naoyuki , Setsuo Ohsuga , Naoyuki Okada

    Journal of the Japanese Society for Artificial Intelligence 10(4), 521-530, 1995-07-01

    J-STAGE  JSAI  References (6) Cited by (1)

  • AESOPWORLD : Toward Dialog Processing  [in Japanese]

    Sugino Shoji , Murakami Hiroki , Mera Kazuya , Tokuhisa Masato , Okada Naoyuki

    Project AESOPWORLD is ongoing at Kyushu Institute of Technology. It attacks the integration of cognition, thought, emotions, motion, and utterance, taking an example to the character or protagonist of …

    IPSJ SIG Notes 94(109), 25-32, 1994-12-15

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