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  • Trouncing in Dota 2: An Investigation of Blowout Matches

    Markos Viggiato, Cor-Paul Bezemer Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment 16 (1), 294-300, 2020-10-01

    ...<jats:p>compete against each other, such as Dota 2, play a major role in esports tournaments, attracting millions of spectators....

    DOI Web Site 被引用文献1件

  • An Analysis of Gamification on Dota 2’s Business Model

    Sagguneswaraan Thavamuni, Hadzariah Ismail, Hiroyuki Iida Applied Mechanics and Materials 892 55-63, 2019-06

    ...This paper analyses the business model of Dota 2, a Free-to-Play game which sells various in-game items including the Compendium annually....

    DOI PDF 被引用文献1件 参考文献11件

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