Internet & World Wide Web : how to program

書誌事項

Internet & World Wide Web : how to program

P.J. Deitel, H.M. Deitel

(How to program series)

Deitel : Pearson/Prentice Hall, c2009

4th ed

タイトル別名

Internet and World Wide Web

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注記

Includes indexes

"Pearson international edition"

内容説明・目次

内容説明

Internet and World Wide Web How to Program, 4e by market leading authors, Harvey M. Deitel and Paul J. Deitel introduces readers with little or no programming experience to the exciting world of Web-Based applications. This book has been substantially revised to reflect today's Web 2.0 rich Internet application-development methodologies. A comprehensive book that covers the fundamentals needed to program on the Internet, this book provides in-depth coverage of introductory programmming principles, various markup languages (XHTML, Dynamic HTML and XML), several scripting languages (JavaScript, PHP, Ruby/Ruby on Rails and Perl); AJAX, web services, Web Servers (IIS and Apache) and relational databases (MySQL/Apache Derby/Java DB) -- all the skills and tools needed to create dynamic Web-based applications. The book contains comprehensive introductions to ASP.NET 2.0 and JavaServer Faces (JSF) and a new chapter on Adobe Flex 2.0. Hundreds of live-code examples of real applications are throughout the book. The examples are downloadable from the Deitel website once registered and logged in and allow readers to run the applications and see and hear the outputs. The book provides instruction on building Ajax-enabled rich Internet applications that enhance the presentation of online content and give web applications the look and feel of desktop applications. The chapter on Web 2.0 and Internet business exposes readers to a wide range of other topics associated with Web 2.0 applications and businesses After mastering the material in this book, readers will be well prepared to build real-world, industrial strength, Web-based applications. For Internet and Web-based computer programmers, and others in organizations and businesses who need to develop their own Websites and pages.

目次

Preface xxi Part 1: Introduction 1 1 Introduction to Computers and the Internet 2 1.1 Introduction 1.2 What Is a Computer? 1.3 Computer Organization 1.4 Machine Languages, Assembly Languages and High-Level Languages 1.5 History of the Internet and World Wide Web 1.6 World Wide Web Consortium (W3C) 1.7 Web 2.0 1.8 Personal, Distributed and Client/Server Computing 1.9 Hardware Trends 1.10 Key Software Trend: Object Technology 1.11 JavaScript: Object-Based Scripting for the Web 1.12 Browser Portability 1.13 C, C++ and Java 1.14 BASIC, Visual Basic, Visual C++, C# and .NET 1.15 Software Technologies 1.16 Notes about Internet& World Wide Web How to Program, 4/e 1.17 Web Resources 2 Web Browser Basics: Internet Explorer and Firefox 28 2.1 Introduction to the Internet Explorer 7 and Firefox 2 Web Browsers 2.2 Connecting to the Internet 2.3 Internet Explorer 7 and Firefox 2 Features 2.4 Customizing Browser Settings 2.5 Searching the Internet 2.6 Keeping Track of Your Favorite Sites 2.7 File Transfer Protocol (FTP) 2.8 Online Help Contents x Contents 2.9 Other Web Browsers 2.10 Wrap-Up 2.11 Web Resources 3 Dive Into (R)Web 2.0 50 3.1 Introduction 3.2 What Is Web 2.0? 3.3 Search 3.4 Content Networks 3.5 User-Generated Content 3.6 Blogging 3.7 Social Networking 3.8 Social Media 3.9 Tagging 3.10 Social Bookmarking 3.11 Software Development 3.12 Rich Internet Applications (RIAs) 3.13 Web Services, Mashups, Widgets and Gadgets 3.14 Location-Based Services 3.15 XML, RSS, Atom, JSON and VoIP 3.16 Web 2.0 Monetization Models 3.17 Web 2.0 Business Models 3.18 Future of the Web 3.19 Wrap-Up 3.20 Where to Go for More Web 2.0 Information 3.21 Web 2.0 Bibliography 3.22 Web 2.0 Glossary Part 2: The Ajax Client 117 4 Introduction to XHTML 118 4.1 Introduction 4.2 Editing XHTML 4.3 First XHTML Example 4.4 W3C XHTML Validation Service 4.5 Headings 4.6 Linking 4.7 Images 4.8 Special Characters and Horizontal Rules 4.9 Lists 4.10 Tables 4.11 Forms 4.12 Internal Linking 4.13 meta Elements 4.14 Wrap-Up 4.15 Web Resources Contents xi 5 Cascading Style Sheets (TM) (CSS) 159 5.1 Introduction 5.2 Inline Styles 5.3 Embedded Style Sheets 5.4 Conflicting Styles 5.5 Linking External Style Sheets 5.6 Positioning Elements 5.7 Backgrounds 5.8 Element Dimensions 5.9 Box Model and Text Flow 5.10 Media Types 5.11 Building a CSS Drop-Down Menu 5.12 User Style Sheets 5.13 CSS 3 5.14 Wrap-Up 5.15 Web Resources 6 JavaScript: Introduction to Scripting 197 6.1 Introduction 6.2 Simple Program: Displaying a Line of Text in a Web Page 6.3 Modifying Our First Program 6.4 Obtaining User Input with prompt Dialogs 6.4.1 Dynamic Welcome Page 6.4.2 Adding Integers 6.5 Memory Concepts 6.6 Arithmetic 6.7 Decision Making: Equality and Relational Operators 6.8 Wrap-Up 6.9 Web Resources 7 JavaScript: Control Statements I 234 7.1 Introduction 7.2 Algorithms 7.3 Pseudocode 7.4 Control Structures 7.5 if Selection Statement 7.6 if...else Selection Statement 7.7 while Repetition Statement 7.8 Formulating Algorithms: Counter-Controlled Repetition 7.9 Formulating Algorithms: Sentinel-Controlled Repetition 7.10 Formulating Algorithms: Nested Control Statements 7.11 Assignment Operators 7.12 Increment and Decrement Operators 7.13 Wrap-Up 7.14 Web Resources xii Contents 8 JavaScript: Control Statements II 278 8.1 Introduction 8.2 Essentials of Counter-Controlled Repetition 8.3 for Repetition Statement 8.4 Examples Using the for Statement 8.5 switch Multiple-Selection Statement 8.6 do...while Repetition Statement 8.7 break and continue Statements 8.8 Labeled break and continue Statements 8.9 Logical Operators 8.10 Summary of Structured Programming 8.11 Wrap-Up 8.12 Web Resources 9 JavaScript: Functions 321 9.1 Introduction 9.2 ProgramModules in JavaScript 9.3 Programmer-Defined Functions 9.4 Function Definitions 9.5 Random Number Generation 9.6 Example: Game of Chance 9.7 Another Example: Random Image Generator 9.8 Scope Rules 9.9 JavaScript Global Functions 9.10 Recursion 9.11 Recursion vs. Iteration 9.12 Wrap-Up 9.13 Web Resources 10 JavaScript: Arrays 362 10.1 Introduction 10.2 Arrays 10.3 Declaring and Allocating Arrays 10.4 Examples Using Arrays 10.5 Random Image Generator Using Arrays 10.6 References and Reference Parameters 10.7 Passing Arrays to Functions 10.8 Sorting Arrays 10.9 Searching Arrays: Linear Search and Binary Search 10.10 Multidimensional Arrays 10.11 Building an Online Quiz 10.12 Wrap-Up 10.13 Web Resources 11 JavaScript: Objects 403 11.1 Introduction Contents xiii 11.2 Introduction to Object Technology 11.3 Math Object 11.4 String Object 11.4.1 Fundamentals of Characters and Strings 11.4.2 Methods of the String Object 11.4.3 Character-Processing Methods 11.4.4 Searching Methods 11.4.5 Splitting Strings and Obtaining Substrings 11.4.6 XHTML Markup Methods 11.5 Date Object 11.6 Boolean and Number Objects 11.7 document Object 11.8 window Object 11.9 Using Cookies 11.10 Final JavaScript Example 11.11 Using JSON to Represent Objects 11.12 Wrap-Up 11.13 Web Resources 12 Document Object Model (DOM): Objects and Collections 458 12.1 Introduction 12.2 Modeling a Document: DOM Nodes and Trees 12.3 Traversing and Modifying a DOM Tree 12.4 DOM Collections 12.5 Dynamic Styles 12.6 Summary of the DOM Objects and Collections 12.7 Wrap-Up 12.8 Web Resources 13 JavaScript: Events 487 13.1 Introduction 13.2 Registering Event Handlers 13.3 Event on load 13.4 Event on mouse move, the event Object and this 13.5 Rollovers with on mouse over and on mouse out 13.6 Form Processing with on focus and on blur 13.7 More Form Processing with on submit and on reset 13.8 Event Bubbling 13.9 More Events 13.10 Wrap-Up 13.11 Web Resources 14 XML and RSS 515 14.1 Introduction 14.2 XML Basics xiv Contents 14.3 Structuring Data 14.4 XML Namespaces 14.5 Document Type Definitions (DTDs) 14.6 W3C XML Schema Documents 14.7 XML Vocabularies 14.7.1 MathML (TM) 14.7.2 Other Markup Languages 14.8 Extensible Stylesheet Language and XSL Transformations 14.9 Document Object Model (DOM) 14.10 RSS 14.11 Wrap-Up 14.12 Web Resources 15 Ajax-Enabled Rich Internet Applications 588 15.1 Introduction 15.2 Traditional Web Applications vs. Ajax Applications 15.3 Rich Internet Applications (RIAs) with Ajax 15.4 History of Ajax 15.5 "Raw" Ajax Example Using the XMLHttpRequest Object 15.6 Using XML and the DOM 15.7 Creating a Full-Scale Ajax-Enabled Application 15.8 Dojo Toolkit 15.9 Wrap-Up 15.10 Web Resources Part 3: Rich Internet Application Client Technologies 635 16 Adobe (R) Flash (R) CS3 636 16.1 Introduction 16.2 Flash Movie Development 16.3 Learning Flash with Hands-On Examples 16.3.1 Creating a Shape with the Oval Tool 16.3.2 Adding Text to a Button 16.3.3 Converting a Shape into a Symbol 16.3.4 Editing Button Symbols 16.3.5 Adding Keyframes 16.3.6 Adding Sound to a Button 16.3.7 Verifying Changes with Test Movie 16.3.8 Adding Layers to a Movie 16.3.9 Animating Text with Tweening 16.3.10 Adding a Text Field 16.3.11 Adding ActionScript 16.4 Publishing Your Flash Movie Contents xv 16.5 Creating Special Effects with Flash 16.5.1 Importing and Manipulating Bitmaps 16.5.2 Creating an Advertisement Banner with Masking 16.5.3 Adding Online Help to Forms 16.6 Creating a Website Splash Screen 16.7 ActionScript 16.8 Wrap-Up 16.9 Web Resources 17 Adobe (R) Flash (R) CS3: Building an Interactive Game 683 17.1 Introduction 17.2 Object-Oriented Programming 17.3 Objects in Flash 17.4 Cannon Game: Preliminary Instructions and Notes 17.5 Adding a Start Button 17.6 Creating Moving Objects 17.7 Adding the Rotating Cannon 17.8 Adding the Cannonball 17.9 Adding Sound and Text Objects to the Movie 17.10 Adding the Time Counter 17.11 Detecting a Miss 17.12 Adding Collision Detection 17.13 Finishing the Game 17.14 ActionScript 3.0 Elements Introduced in This Chapter 18 Adobe (R) Flex (TM) 2 and Rich Internet Applications 711 18.1 Introduction 18.2 Flex PlatformOverview 18.3 Creating a Simple User Interface 18.4 Accessing XML Data from Your Application 18.5 Interacting with Server-Side Applications 18.6 Customizing Your User Interface 18.7 Creating Charts and Graphs 18.8 Connection-Independent RIAs on the Desktop: Adobe Integrated Runtime (AIR) 18.9 Flex 3 Beta 18.10 Wrap-Up 18.11 Web Resources 19 Microsoft (R) Silverlight (TM) and Rich Internet Applications 770 19.1 Introduction 19.2 PlatformOverview xvi Contents 19.3 Silverlight 1.0 Installation and Overview 19.4 Creating a Movie Viewer for Silverlight 1.0 19.4.1 Creating a User Interface In XAML Using Expression Blend 19.4.2 Using Storyboards 19.4.3 Creating Controls 19.4.4 Using JavaScript for Event Handling and DOM Manipulation 19.6 Silverlight Streaming 19.7 Silverlight 1.1 Installation and Overview 19.8 Creating a Cover Viewer for Silverlight 1.1 Alpha 19.9 Building an Application with Third-Party Controls 19.10 Consuming a Web Service 19.10.1 Consuming the Huge Integer Web Service 19.11 Silver light Demos, Games and Web Resources 19.12 Wrap-Up 20 Adobe (R) Dreamweaver (R) CS3 830 20.1 Introduction 20.2 Adobe Dreamweaver CS3 20.3 Text Styles 20.4 Images and Links 20.5 Symbols and Lines 20.6 Tables 20.7 Forms 20.8 Scripting in Dreamweaver 20.9 Spry Framework for Creating Ajax Applications 20.10 Site Management 20.11 Wrap-Up 20.12 Web Resources Part 4: Rich Internet Application Server Technologies 857 21 Web Servers (IIS and Apache) 858 21.1 Introduction 21.2 HTTP Transactions 21.3 Multitier Application Architecture 21.4 Client-Side Scripting versus Server-Side Scripting 21.5 Accessing Web Servers 21.6 Microsoft Internet Information Services (IIS) 21.6.1 Microsoft Internet Information Services (IIS) 5.1 and 6.0 21.6.2 Microsoft Internet Information Services (IIS) 7.0 21.7 Apache HTTP Server 21.8 Requesting Documents 21.9 Web Resources Contents xvii 22 Database: SQL, MySQL, ADO.NET 2.0 and Java DB 879 22.1 Introduction 22.2 Relational Databases 22.3 Relational Database Overview: A books Database 22.4 SQL 22.4.1 Basic SELECT Query 22.4.2 WHERE Clause 22.4.3 ORDER BY Clause 22.4.4 Combining Data from Multiple Tables: INNER JOIN 22.4.5 INSERT Statement 22.4.6 UPDATE Statement 22.4.7 DELETE Statement 22.5 MySQL 22.6 Instructions for Installing MySQL 22.7 Instructions for Setting Up a MySQL User Account 22.8 Creating a Database in MySQL 22.9 ADO.NET Object Model 22.10 Java DB/Apache Derby 22.11 Wrap-Up 22.12 Web Resources 23 PHP 905 23.1 Introduction 23.2 PHP Basics 23.3 String Processing and Regular Expressions 23.3.1 Comparing Strings 23.3.2 Regular Expressions 23.4 FormProcessing and Business Logic 23.5 Connecting to a Database 23.6 Using Cookies 23.7 Dynamic Content 23.8 Operator Precedence Chart 23.9 Wrap-Up 23.10 Web Resources 24 Ruby on Rails 956 24.1 Introduction 24.2 Ruby 24.3 Rails Framework 24.4 Action Controller and ActionView 24.5 A Database-Driven Web Application 24.6 Case Study: Message Forum 24.6.1 Logging In and Logging Out 24.6.2 Embellishing the Models xviii Contents 24.6.3 Generating Scaffold Code 24.6.4 ForumController and ForumViews 24.6.5 Message Controller and Message Views 24.6.6 Ajax-Enabled Rails Applications 24.7 Script.aculo.us 24.8 Wrap-Up 24.9 Web Resources 25 ASP.NET 2.0 and ASP.NET Ajax 1009 25.1 Introduction 25.2 Creating and Running a Simple Web Form Example 25.2.1 Examining an ASPX File 25.2.2 Examining a Code-Behind File 25.2.3 Relationship Between an ASPX File and a Code-Behind File 25.2.4 How the Code in an ASP.NET Web Page Executes 25.2.5 Examining the XHTML Generated by an ASP.NET Application 25.2.6 Building an ASP.NET Web Application 25.3 Web Controls 25.3.1 Text and Graphics Controls 25.3.2 AdRotator Control 25.3.3 Validation Controls 25.4 Session Tracking 25.4.1 Cookies 25.4.2 Session Tracking with Http Session State 25.5 Case Study: Connecting to a Database in ASP.NET 25.5.1 Building a Web Form That Displays Data from a Database 25.5.2 Modifying the Code-Behind File for the Guestbook Application 25.6 Case Study: Secure Books Database Application 25.6.1 Examining the Completed Secure Books Database Application 25.6.2 Creating the Secure Books Database Application 25.7 ASP.NET Ajax 25.8 Wrap-Up 25.9 Web Resources 26 JavaServer (TM) FacesWeb Applications 1118 26.1 Introduction 1119 26.2 Java Web Technologies 26.2.1 Servlets 26.2.2 JavaServer Pages 26.2.3 JavaServer Faces 26.2.4 Web Technologies in Netbeans 26.3 Creating and Running a Simple Application in Netbeans 26.3.1 Examining a JSP File 1124 26.3.2 Examining a Page Bean File 26.3.3 Event-Processing Life Cycle 26.3.4 Relationship Between the JSP and Page Bean Files Contents xix 26.3.5 Examining the XHTML Generated by a Java Web Application 26.3.6 Building a Web Application in Netbeans 26.4 JSF Components 26.4.1 Text and Graphics Components 26.4.2 Validation Using Validator Components and Custom Validators 26.5 Session Tracking 26.5.1 Cookies 26.5.2 Session Tracking with the Session Bean Object 26.6 Wrap-Up 26.7 Web Resources 27 Ajax-Enabled JavaServer (TM) Faces Web Applications 1187 27.1 Introduction 27.2 Accessing Databases in Web Applications 27.2.1 Building a Web Application That Displays Data from a Database 27.2.2 Modifying the Page Bean File for the Address Book Application 27.3 Ajax-Enabled JSF Components 27.4 AutoComplete Text Field and Virtual Forms 27.4.1 Configuring Virtual Forms 27.4.2 JSP File with Virtual Forms and an AutoComplete Text Field 27.4.3 Providing Suggestions for an AutoComplete Text Field 27.5 Google Maps Map Viewer Component 27.5.1 Obtaining a Google Maps API Key 27.5.2 Adding a Map Viewer Component to a Page 27.5.3 JSP File with a Map Viewer Component 27.5.4 Page Bean That Displays a Map in the Map Viewer Component 27.6 Wrap-Up 27.7 Web Resources 28 Web Services 1225 28.1 Introduction 28.2 Java Web Services Basics 28.3 Creating, Publishing, Testing and Describing a Web Service 28.3.1 Creating a Web Application Project and Adding a Web Service Class in Netbeans 28.3.2 Defining the HugeInteger Web Service in Netbeans 28.3.3 Publishing the HugeInteger Web Service from Netbeans 28.3.4 Testing the HugeInteger Web Service with Sun Java System Application Server's Tester Web page 28.3.5 Describing a Web Service with the Web Service Description Language (WSDL) 28.4 Consuming a Web Service 28.4.1 Creating a Client in Netbeans to Consume the HugeInteger Web Service 28.4.2 Consuming the HugeInteger Web Service xx Contents 28.5 SOAP 28.6 Session Tracking in Web Services 28.6.1 Creating a Blackjack Web Service 28.6.2 Consuming the Blackjack Web Service 28.7 Consuming a Database-Driven Web Service from a Web Application 28.7.1 Configuring Java DB in Netbeans and Creating the Reservation Database 28.7.2 Creating a Web Application to Interact with the Reservation Web Service 28.8 Passing an Object of a User-Defined Type to a Web Service 28.9 REST-Based Web Services in ASP.NET 28.9.1 REST-Based Web Service Functionality 28.9.2 Creating an ASP.NET REST-Based Web Service 28.9.3 Adding Data Components to a Web Service 28.10 Wrap-Up 28.11 Web Resources Part 5: Appendices 1303 A XHTML Special Characters 1304 B XHTML Colors 1305 C JavaScript Operator Precedence Chart 1308 D ASCII Character Set 1310 E Number Systems 1311 E.1 Introduction 1312 E.2 Abbreviating Binary Numbers as Octal and Hexadecimal Numbers E.3 Converting Octal and Hexadecimal Numbers to Binary Numbers E.4 Converting from Binary, Octal or Hexadecimal to Decimal E.5 Converting from Decimal to Binary, Octal or Hexadecimal E.6 Negative Binary Numbers: Two's Complement Notation F Unicode (R) 1325 F.1 Introduction F.2 Unicode Transformation Formats F.3 Characters and Glyphs F.4 Advantages/Disadvantages of Unicode F.5 Unicode Consortium's Website F.6 Using Unicode F.7 Character Ranges Index 1338

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