Programming principles in computer graphics

Bibliographic Information

Programming principles in computer graphics

L. Ammeraal

Wiley, c1986

  • : pbk

Available at  / 29 libraries

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Note

Bibliography: p. 166

Includes index

Description and Table of Contents

Description

This book deals with the most essential elements of computer graphics, namely analytic geometry and programming. It aims to stimulate and improve programming skills in a device-independent manner. All the algorithms discussed are expressed in complete "ready-to-run" programs, using simple line-drawing primitives. The C programming language, used throughout, is explained for those who are not yet familiar with this versatile language. Several useful programs are presented and explained. They include advanced topics such as B-splines and full hidden-line removal. For the latter, a new algorithm is used which has proved successful in practice. The author discusses practical and theoretical aspects of perspective in detail, including relevant subjects of analytical and projective geometry.

Table of Contents

  • Introduction
  • Two-dimensional Algorithms
  • Geometric Tools for 3D Algorithms
  • Perspective
  • Hidden-line Elimination
  • Some Applications
  • Appendix: A Brief Introduction to the C Language
  • Bibliography
  • Index.

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