Turtle geometry : the computer as a medium for exploring mathematics

書誌事項

Turtle geometry : the computer as a medium for exploring mathematics

Harold Abelson, Andrea A. diSessa

(The MIT Press series in artificial intelligence)

MIT Press, c1980

  • : pbk

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注記

Includes index

内容説明・目次

巻冊次

ISBN 9780262010634

内容説明

"Turtle Geometry" presents an innovative program of mathematical discovery that demonstrates how the effective use of personal computers can profoundly change the nature of a student's contact with mathematics. Using this book and a few simple computer programs, students can explore the properties of space by following an imaginary turtle across the screen.The concept of turtle geometry grew out of the Logo Group at MIT. Directed by Seymour Papert, author of Mindstorms, this group has done extensive work with preschool children, high school students and university undergraduates.
巻冊次

: pbk ISBN 9780262510370

内容説明

Turtle Geometry presents an innovative program of mathematical discovery that demonstrates how the effective use of personal computers can profoundly change the nature of a student's contact with mathematics. Using this book and a few simple computer programs, students can explore the properties of space by following an imaginary turtle across the screen. The concept of turtle geometry grew out of the Logo Group at MIT. Directed by Seymour Papert, author of Mindstorms, this group has done extensive work with preschool children, high school students and university undergraduates.

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