Computer graphics using object-oriented programming

Bibliographic Information

Computer graphics using object-oriented programming

edited by Steve Cunningham ... [et al.]

(Wiley professional computing)

J. Wiley, c1992

  • : pbk.

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Note

Includes bibliographical references and index

Description and Table of Contents

Description

Object-oriented programming is proving to be a valuable technology for building large, complex software products, especially those involving heavy user interaction - just the sort of problems found in computer graphics. This book therefore offers background reading to the graphics software professional. The chapters describe subjects ranging over the full spectrum of computer graphics problems. Besides graphics kernels and toolkits, these include animation, scientific visualization, simulation, data display, graphic design and ray tracing.

Table of Contents

  • GraphPak - A 2D Graphics Class Library
  • Object Graphics
  • Implementing GEO++ in Smalltalk-80
  • GOII - An Object-Oriented Framework for Computer Graphics
  • The Graphical Application Support System
  • Object-Oriented Programming in Computer Graphics - ALPHA 1, A Case Study
  • An Object-Oriented Approach to Animation Control
  • Object-Oriented Graphics for Interactive Visualization of Distributed Scientific Computations
  • IDA - An Interactive Data Display System
  • Object-Oriented Ray Tracing - A Comparison of C++ Versus C Implementations
  • Design of a Mathematician's Drawing Program.

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