Virtual worlds and multimedia
著者
書誌事項
Virtual worlds and multimedia
(Wiley professional computing)
Wiley, c1993
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注記
Includes bibliographical references and index
内容説明・目次
内容説明
This text provides technical coverage of the storage, coding and compression techniques necessary for building multimedia systems. The key frameworks used to produce interactive interfaces are detailed and emphasis is placed on a wide variety of applications.
目次
- An Overview of Multimedia Systems
- Data Structures for Generalized Digital Images
- The New HDTV Systems
- Image Compression for Multimedia Systems
- Synthetic TV
- Architecture and Video
- A Framework for the Interaction with the Synthetic Worlds
- Autonomous Synthetic Actors
- Software for Geometric Computation
- Three Dimensional Copying
- Definition of Surfaces for Interactive Applications
- New Developments in Ray Tracing.
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