Closed object boundaries from scattered points
著者
書誌事項
Closed object boundaries from scattered points
(Lecture notes in computer science, 885)
Springer-Verlag, c1994
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注記
Bibliography: p. [133]-140
Includes index
"Ph.D. dissertation presents the result of research carried out between 1985 and 1992, first at Leiden University... and later at CWI (Centre for Mathematics and Computer Science), Amsterdam"--Pref
内容説明・目次
内容説明
This monograph is devoted to computational morphology, particularly to the construction of a two-dimensional or a three-dimensional closed object boundary through a set of points in arbitrary position.
By applying techniques from computational geometry and CAGD, new results are developed in four stages of the construction process: (a) the gamma-neighborhood graph for describing the structure of a set of points; (b) an algorithm for constructing a polygonal or polyhedral boundary (based on (a)); (c) the flintstone scheme as a hierarchy for polygonal and polyhedral approximation and localization; (d) and a Bezier-triangle based scheme for the construction of a smooth piecewise cubic boundary.
目次
Geometric graphs.- The ?-Neighborhood Graph.- Boundary construction.- Boundary from the ?-Graph.- Approximation and localization.- The flintstones.- Smooth curves and surfaces.- G 1 boundary construction.- Conclusions.
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