Interactive multimedia in university education : designing for change in teaching and learning : proceedings of the IFIP TC3/WG3.2 Working Conference on the Design, Implementation, and Evaluation of Interactive Multimedia in University Settings, Melbourne, Victoria, Australia, 6-8 July 1994

Bibliographic Information

Interactive multimedia in university education : designing for change in teaching and learning : proceedings of the IFIP TC3/WG3.2 Working Conference on the Design, Implementation, and Evaluation of Interactive Multimedia in University Settings, Melbourne, Victoria, Australia, 6-8 July 1994

edited by Kate Beattie, Carmel McNaught, Sandra Wills

(IFIP transactions, A . Computer science and technology ; 59)

Elsevier, 1994

Available at  / 15 libraries

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Note

Includes bibliographical references and index

Description and Table of Contents

Description

Interactive multimedia is the merging of previously separate media - video, text, audio, graphics and animation - under computer control. This publication focuses on the challenges of developing interactive multimedia for use in teaching and learning at university level, including open university education. Case studies and papers presented address three main themes: design, implementation and evaluation. Contributions are sourced from experts actively engaged in interactive multimedia development, ensuring the book offers a comprehensive specialist perspective of the field. It will be of particular interest for higher education policy makers, university and open learning lecturers and multimedia developers.

Table of Contents

  • Part 1 Design: multimedia in an undergraduate course in land information - from pen to interactive programming, W. Cartwright
  • exploring user interfaces to improve learning outcomes, J. Hedberg et al
  • design strategies of naive multimedia developers - student difficulties in implementing constructivist paradigms in courseware, P. Nicholson
  • designing for change in laboratory teaching - pharmacology and physiology, M. Nott et al
  • designing educational computer games, C. Quinn
  • understanding central concepts of statistics and experimental design in the social sciences, N. Thomason et al
  • the book is dead, long live the book - designing interactive publications, S. Wills and R. Swart
  • multimedia opportunities, K. Woolsey
  • reflection - reflections from a slick surface - design issues in interactive multimedia, B. Harvey. Part 2 Implementation: the profession of university teaching - multimedia in context, D. Anderson
  • combining learning and assessment, A. Bork et al
  • the use of interactive multimedia in open and distance education - emerging trends and developments, M. Crock et al
  • multimedia - so much promise - so little progress, J. Darby
  • barefoot multimedia, or, all is not what is seems, moriarty, H.D. Ellis
  • how to do more with less?, J. Moonen
  • technology classroom design and support at the Pennsylvania state university, C. Morrow and J. Boettcher
  • sunrise - from local and institutional to global and personal computing, L. Nevile
  • electronic performance support systems in higher education, G. Ring
  • the virtual campus - ECU's developmental path, J. Ring and A. Watson
  • the virtual cybercampus - towards the future - a medical perspective, F. Voon
  • reflection - reflections from a fast-flowing stream - implementation issues in interactive multimedia, J. Hughes. Part 3 Evaluation: evaluating technology-based learning - which model?, S. Alexander and J. Hedberg
  • how to avoid inadequate evaluation of software for learning, K. Beattie
  • investigating the use of interactive hypermedia systems, P. Evans
  • a visual mapping approach to the evaluation of multimedia learning materials, P. Fritze
  • the role of formative evaluation in the progress of multimedia, D. Laurillard
  • the role of evaluation in curriculum design and innovation - a case study of a computer-based approach to teaching veterinary systematic bacteriology and mycology, C. McNaught et al
  • reflection - evaluation ... a reflection - evaluation issues in interactive multimedia, E. Folkers.

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