Game theory and strategy
Author(s)
Bibliographic Information
Game theory and strategy
(New mathematical library, v. 36)
Mathematical Association of America, c1993
Available at 35 libraries
  Aomori
  Iwate
  Miyagi
  Akita
  Yamagata
  Fukushima
  Ibaraki
  Tochigi
  Gunma
  Saitama
  Chiba
  Tokyo
  Kanagawa
  Niigata
  Toyama
  Ishikawa
  Fukui
  Yamanashi
  Nagano
  Gifu
  Shizuoka
  Aichi
  Mie
  Shiga
  Kyoto
  Osaka
  Hyogo
  Nara
  Wakayama
  Tottori
  Shimane
  Okayama
  Hiroshima
  Yamaguchi
  Tokushima
  Kagawa
  Ehime
  Kochi
  Fukuoka
  Saga
  Nagasaki
  Kumamoto
  Oita
  Miyazaki
  Kagoshima
  Okinawa
  Korea
  China
  Thailand
  United Kingdom
  Germany
  Switzerland
  France
  Belgium
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  United States of America
Note
Bibliography: p. [217]-224
Includes index
Description and Table of Contents
Description
This book pays careful attention to applications of game theory in a wide variety of disciplines. The applications are treated in considerable depth. The book assumes only high school algebra, yet gently builds to mathematical thinking of some sophistication. Game Theory and Strategy might serve as an introduction to both axiomatic mathematical thinking and the fundamental process of mathematical modelling. It gives insight into both the nature of pure mathematics, and the way in which mathematics can be applied to real problems.
Table of Contents
- Part I. Two-Person Zero-Sum Games: 1. The nature of games
- 2. Matrix games: dominance and saddle points
- 3. Matrix games: mixed strategies
- 4. Application to anthropology: Jamaican fishing
- 5. Application to warfare: guerillas, police, and missiles
- 6. Application to philosophy: Newcomb's problem and free will
- 7. Game trees
- 8. Application to business: competitive decision making
- 9. Utility theory
- 10. Games against nature
- Part II. Two-Person Non-Zero-Sum Games: 11. Nash equilibria and non-cooperative solutions
- 12. The prisoner's dilemma
- 13. Application to social psychology: trust, suspicion, and the F-Scale
- 14. Strategic moves
- 15. Application to biology: evolutionarily stable strategies
- 16. The Nash arbitration scheme and cooperative solutions
- 17. Application to business: management-labor arbitration
- 18. Application to economics: the duopoly problem
- Part III. N-Person Games: 19. An introduction to N-Person games
- 20. Applications to politics: strategic voting
- 21. N-Person prisoner's dilemma
- 22. Application to athletics: prisoner's dilemma and the football draft
- 23. Imputations, domination, and stable set
- 24. Application to anthropology: pathan organization
- 25. The core
- 26. The shapley value
- 27. Application to politics: the Shapley-Shubik power index
- 28. Application to politics: the Banzhaf index and the Canadian constitution
- 29. Bargaining sets
- 30. Application to politics: parliamentary coalitions
- 31. The nucleolus and the Gately point
- 32. Application to economics: cost allocations in India
- 33. The value of game theory.
by "Nielsen BookData"