3D graphics : tips, tricks & techniques

書誌事項

3D graphics : tips, tricks & techniques

David J. Kalwick

AP Professional, c1996

この図書・雑誌をさがす
注記

Includes index

内容説明・目次

内容説明

Teaching all the techniques and tools needed to develop 3D modelling skills or enhance existing ones, this work serves as a guide to creating models of the most basic elements to the more advanced features. It covers the intricacies of applying textures, lighting and perspective with easy-to-understand examples and text. Users of varying levels will be able to start from scratch, brush up on difficult techniques or reference specific skills. It includes a CD-ROM for Windows and Macintosh featuring tutorials, examples and "try out" versions of commercial programs.

目次

  • 3D graphic basics
  • manipulation tools for surfaces and objects
  • primitives - 3D building blocks
  • basic modelling tools
  • geometric alteration tools
  • textures, surfaces and shaders
  • scene building
  • lighting - your greatest tool
  • setting up the cameras
  • rendering the scene
  • animation - giving objects life
  • deformation tools.

「Nielsen BookData」 より

詳細情報
  • NII書誌ID(NCID)
    BA28091505
  • ISBN
    • 012394970X
  • LCCN
    96140262
  • 出版国コード
    us
  • タイトル言語コード
    eng
  • 本文言語コード
    eng
  • 出版地
    Boston ; Tokyo
  • ページ数/冊数
    xiv, 478 p.
  • 大きさ
    24 cm.
  • 付属資料
    1 computer laser optical disk
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