Computational visualization : graphics, abstraction, and interactivity
著者
書誌事項
Computational visualization : graphics, abstraction, and interactivity
Springer, c1998
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注記
Includes bibliographical references and index
内容説明・目次
内容説明
A unified and coherent introduction to the notion of abstraction in interactive computer graphics is provided by this book. Abstraction entails refinement of images based on geometric models so as to reflect the importance of the features of the model for the dialog context and the visualization goal. This may require leaving out irrelevant details or accentuating significant features by adding details or enlarging or deforming parts. Such modifications are routine by hand but are at the leading edge of research in 2D and 3D computer graphics. The authors see the abstraction process as an interactive exploration of complex information spaces, and report especially on zooming and rendering techniques. Benefits are discussed for applications in medical illustration and technical documentation.
目次
- Introduction: New Challenges for Computer Visualization. The Impact of Abstraction: Abstraction versus Realism: Not the Real Question
- Navigation in Complex Information Spaces
- Enrichment and Reuse of Geometric Models. Rendering Graphics and Controlling Detail: Rendering Edges and Surfaces
- Rendering Line Drawings of Curved Surfaces
- Pixel-Oriented Rendering of Line Drawings
- Measuring and Highlighting in Graphics. Adaptive Zooming and Distorting Graphics: Distortions and Displacements in 2D
- Zooming in One, Two and Three Dimensions
- Zooming and a Pluggable Zoom
- Manipulation of Perspective Transformations. Textual Methods of Abstraction: From Graphics to Pure Text
- Interactive 3D-Illustrations with Images and Text. Abstraction in Time: Animating Non-Photorealistic Computer Graphics
- Intent-Based Animation Design. Alternative Presentation Media: Tactile Maps for Blind People
- Synthetic Holography. Applications: Navigation in User Interface: Zoom Navigation
- Interactive Medical Illustrations
- Rendering Gestural Expression
- Animation in Technical Documentation
- The Smalltalk Experience
- Perspectives.
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