Computer animation : algorithms and techniques
著者
書誌事項
Computer animation : algorithms and techniques
(The Morgan Kaufmann series in computer graphics and geometric modeling)
Morgan Kaufmann, c2002
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注記
Includes bibliographical references and index
内容説明・目次
内容説明
Whether you're a programmer developing new animation functionality or an animator trying to get the most out of your current animation software, Computer Animation: Algorithms and Techniques will help work more efficiently and achieve better results. For programmers, this book provides a solid theoretical orientation and extensive practical instruction-information you can put to work in any development or customization project. For animators, it provides crystal-clear guidance on determining which of your concepts can be realized using commercially available products, which demand custom programming, and what development strategies are likely to bring you the greatest success.
目次
ForewordPrefaceChapter 1 - IntroductionChapter 2 - Technical BackgroundChapter 3 - Interpolation and Basic TechniquesChapter 4 - Advanced AlgorithmsChapter 5 - Natural PhenomenaChapter 6 - Modeling and Animating Articulated FiguresAppendix A - Rendering IssuesAppendix B - Background Information and TechniquesIndexAbout the Author
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