Computer animation : algorithms and techniques

書誌事項

Computer animation : algorithms and techniques

Rick Parent

(The Morgan Kaufmann series in computer graphics and geometric modeling)

Morgan Kaufmann, c2002

大学図書館所蔵 件 / 23

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注記

Includes bibliographical references and index

内容説明・目次

内容説明

Whether you're a programmer developing new animation functionality or an animator trying to get the most out of your current animation software, Computer Animation: Algorithms and Techniques will help work more efficiently and achieve better results. For programmers, this book provides a solid theoretical orientation and extensive practical instruction-information you can put to work in any development or customization project. For animators, it provides crystal-clear guidance on determining which of your concepts can be realized using commercially available products, which demand custom programming, and what development strategies are likely to bring you the greatest success.

目次

ForewordPrefaceChapter 1 - IntroductionChapter 2 - Technical BackgroundChapter 3 - Interpolation and Basic TechniquesChapter 4 - Advanced AlgorithmsChapter 5 - Natural PhenomenaChapter 6 - Modeling and Animating Articulated FiguresAppendix A - Rendering IssuesAppendix B - Background Information and TechniquesIndexAbout the Author

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詳細情報

  • NII書誌ID(NCID)
    BA53276659
  • ISBN
    • 1558605797
  • 出版国コード
    us
  • タイトル言語コード
    eng
  • 本文言語コード
    eng
  • 出版地
    San Francisco
  • ページ数/冊数
    xxii, 527 p., [8] p. of plates
  • 大きさ
    25 cm
  • 分類
  • 親書誌ID
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