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The Morgan Kaufmann series in computer graphics and geometric modeling
Morgan Kaufmann Pub., Inc
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- Foundations of multidimensional and metric data structures
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Hanan Samet ; [with a foreword by Jim Gray]
M. Kaufmann c2006 The Morgan Kaufmann series in computer graphics and geometric modeling , The Morgan Kaufmann series in data management systems
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- An in-depth guide to 3D fundamentals, geometry, and modeling
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David A.D. Gould
M. Kaufmann Publishers c2005 The Morgan Kaufmann series in computer graphics and geometric modeling . Complete Maya programming ; v. 2
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- MEL scripting for Maya animators
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Mark R. Wilkins, Chris Kazmier ; with a contribution by Stephan Osterburg
Morgan Kaufmann c2005 2nd ed. The Morgan Kaufmann series in computer graphics and geometric modeling
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- Advanced Graphics Programming Using OpenGL
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Tom McReynolds, David Blythe
Morgan Kaufmann 2005 The Morgan Kaufmann series in computer graphics and geometric modeling
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5
- Digital geometry : geometric methods for digital picture analysis
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Reinhard Klette, Azriel Rosenfeld
Elsevier , Morgan Kaufmann Publishers c2004 The Morgan Kaufmann series in computer graphics and geometric modeling
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6
- An extensive guide to MEL and the C++ API
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David A.D. Gould
M. Kaufmann Publishers c2003 The Morgan Kaufmann series in computer graphics and geometric modeling . Complete Maya programming ; [v. 1]
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- MEL scripting for Maya animators
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Mark R. Wilkins, Chris Kazmier ; with contribution from Stephan Osterburg
M. Kaufmann c2003 The Morgan Kaufmann series in computer graphics and geometric modeling
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8
- Jim Blinn's corner : Notation, notation, notation
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Jim Blinn
Morgan Kaufmann c2003 The Morgan Kaufmann series in computer graphics and geometric modeling
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- Texturing & modeling : a procedural approach
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David S. Ebert ... [et al.] ; with contributions from William R. Mark, John C. Hart
Morgan Kaufmann c2003 3rd ed The Morgan Kaufmann series in computer graphics and geometric modeling
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- Digital video and HDTV : algorithms and interfaces
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Charles Poynton
Morgan Kaufmann c2003 The Morgan Kaufmann series in computer graphics and geometric modeling
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- Geometric tools for computer graphics
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Philip J. Schneider, David H. Eberly
Morgan Kaufmann c2003 The Morgan Kaufmann series in computer graphics and geometric modeling
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12
- Pyramid algorithms : a dynamic programming approach to curves and surfaces for geometric modeling
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Ron Goldman
Morgan Kaufmann c2003 The Morgan Kaufmann series in computer graphics and geometric modeling
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- Understanding virtual reality : interface, application, and design
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William R. Sherman, Alan B. Craig
Morgan Kaufmann c2003 The Morgan Kaufmann series in computer graphics and geometric modeling
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- Level of detail for 3D graphics
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David Luebke ... [et al.] ; [foreword by Frederick P. Brooks, Jr.]
Morgan Kaufmann c2003 The Morgan Kaufmann series in computer graphics and geometric modeling
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- Real-time shader programming : covering DirectX 9.0
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Ron Fosner
Morgan Kaufmann 2003 The Morgan Kaufmann series in computer graphics and geometric modeling
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16
- Non-photorealistic computer graphics : modeling, rendering, and animation
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Thomas Strothotte, Stefan Schlechtweg
Morgan Kaufmann c2002 The Morgan Kaufmann series in computer graphics and geometric modeling
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- Subdivision methods for geometric design : a constructive approach
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Joe Warren, Henrik Weimer
Morgan Kaufmann c2002 The Morgan Kaufmann series in computer graphics and geometric modeling
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- Curves and surfaces for CAGD : a practical guide
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Gerald Farin
Morgan Kaufmann c2002 5th ed. The Morgan Kaufmann series in computer graphics and geometric modeling
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- The computer animator's technical handbook
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Lynn Pocock, Judson Rosebush
Morgan Kaufmann c2002 The Morgan Kaufmann series in computer graphics and geometric modeling
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- Computer animation : algorithms and techniques
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Rick Parent
Morgan Kaufmann c2002 The Morgan Kaufmann series in computer graphics and geometric modeling
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