著者
書誌事項
Game development series
Charles River Media
- タイトル別名
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Charles River Media game development
この図書・雑誌をさがす
関連文献: 21件中 1-20を表示
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1
- Business & legal primer for game development
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[edited by] S. Gregory Boyd, Brian "Psychochild" Green
Charles River Media , Course Technology, Cengage Learning c2007 Game development series
所蔵館1館
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2
- Developing serious games
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Bryan Bergeron
Charles River Media c2006 Game development series
: pbk
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3
- 21st century game design
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Chris Bateman, Richard Boon
Charles River Media c2006 Game development series
: pbk
所蔵館3館
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4
- Game development with Lua
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Paul Schuytema, Mark Manyen
Charles River Media c2005 1st ed Game development series
: pbk. with cd-rom
所蔵館2館
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5
- Game level design
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Ed Byrne
Charles River Media c2005 1st ed Game development series
: pbk. with cd-rom
所蔵館1館
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6
- Secrets of the game business
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edited by François Dominic Laramée
Charles River Media c2005 2nd ed Game development series
: pbk
所蔵館1館
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7
- Patterns in game design
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Staffan Björk, Jussi Holopainen
Charles River Media c2005 Game development series
: pbk. : with cd-rom
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8
- Real-time cinematography for games
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Brian Hawkins
Charles River Media c2005 1st ed Game development series
: pbk
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9
- Introduction to game development
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edited by Steve Rabin
Charles River Media c2005 Game development series
: hc
所蔵館10館
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10
- Game programming with Python
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Sean Riley
Charles River Media c2004 Game development series
所蔵館1館
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11
- Mobile device game development
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Clayton E. Crooks II
Charles River Media c2004 Game development series
pbk. : alk. paper
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12
- The animator's motion capture guide : organizing, managing, and editing
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Matthew Liverman
Charles River Media c2004 Game development series
pbk. : alk. paper
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13
- Programming believable characters for computer games
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Penny Baillie-de Byl
Charles River Media c2004 Game development series
: pbk
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14
- Macromedia Flash MX 2004 game development
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Glen Rhodes
Charles River Media c2004 Game development series
pbk. with cd-rom : alk. paper
所蔵館4館
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15
- Mathematics for 3D game programming and computer graphics
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Eric Lengyel
Charles River Media c2004 2nd ed Game development series
所蔵館11館
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16
- Real-time 3D terrain engines using C++ and and DirectX 9
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Gregory Snook
Charles River Media c2003 1st ed Game development series
: pbk
所蔵館4館
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17
- Introduction to level design for PC games
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Andy Clayton
Charles River Media c2003 1st ed Game development series
: pbk
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18
- Secrets of the game business
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edited by François Dominic Laramée
Charles River Media c2003 1st ed Game development series
所蔵館2館
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19
- Massively multiplayer game development
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edited by Thor Alexander
Charles River Media c2003 1st ed Game development series
所蔵館2館
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20
- Awesome game creation : no programming required
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Luke Ahearn, Clayton Crooks II
Charles River Media c2002 2nd ed Game development series
: pbk
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