An in-depth guide to 3D fundamentals, geometry, and modeling

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An in-depth guide to 3D fundamentals, geometry, and modeling

David A.D. Gould

(The Morgan Kaufmann series in computer graphics and geometric modeling, . Complete Maya programming ; v. 2)

M. Kaufmann Publishers, c2005

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注記

Includes bibliographical references (p. 687-689) and index

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