Adventures in group theory : Rubik's cube, Merlin's machine, and other mathematical toys

Author(s)

Bibliographic Information

Adventures in group theory : Rubik's cube, Merlin's machine, and other mathematical toys

David Joyner

The Johns Hopkins University Press, c2008

2nd ed

  • : pbk
  • : hbk

Available at  / 17 libraries

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Note

Includes bibliographical references and index

Description and Table of Contents

Volume

: hbk ISBN 9780801890123

Description

This updated and revised edition of David Joyner's entertaining "hands-on" tour of group theory and abstract algebra brings life, levity, and practicality to the topics through mathematical toys. Joyner uses permutation puzzles such as the Rubik's Cube and its variants, the 15 puzzle, the Rainbow Masterball, Merlin's Machine, the Pyraminx, and the Skewb to explain the basics of introductory algebra and group theory. Subjects covered include the Cayley graphs, symmetries, isomorphisms, wreath products, free groups, and finite fields of group theory, as well as algebraic matrices, combinatorics, and permutations. Featuring strategies for solving the puzzles and computations illustrated using the SAGE open-source computer algebra system, the second edition of Adventures in Group Theory is perfect for mathematics enthusiasts and for use as a supplementary textbook.

Table of Contents

Preface Acknowledgments Where to Begin... 1. Elementary, my dear Watson 2. 'And you do addition?' 3. Bell ringing and other permutations 4. A procession of permutation puzzles 5. What's commutative and purple? 6. Welcome to the machine 7. 'God's algorithm' and graphs 8. Symmetry and the Platonic solids 9. The illegal cube group 10. Words which move 11. The (legal) Rubik's Cube group 12. Squares, two-faces, and other subgroups 13. Other Rubik-like puzzle groups 14. Crossing the Rubicon 15. Some solution strategies 16. Coda: Questions and other directions Bibliography Index
Volume

: pbk ISBN 9780801890130

Description

This updated and revised edition of David Joyner's entertaining "hands-on" tour of group theory and abstract algebra brings life, levity, and practicality to the topics through mathematical toys. Joyner uses permutation puzzles such as the Rubik's Cube and its variants, the 15 puzzle, the Rainbow Masterball, Merlin's Machine, the Pyraminx, and the Skewb to explain the basics of introductory algebra and group theory. Subjects covered include the Cayley graphs, symmetries, isomorphisms, wreath products, free groups, and finite fields of group theory, as well as algebraic matrices, combinatorics, and permutations. Featuring strategies for solving the puzzles and computations illustrated using the SAGE open-source computer algebra system, the second edition of Adventures in Group Theory is perfect for mathematics enthusiasts and for use as a supplementary textbook.

Table of Contents

Preface Acknowledgments Where to Begin... 1. Elementary, my dear Watson 2. 'And you do addition?' 3. Bell ringing and other permutations 4. A procession of permutation puzzles 5. What's commutative and purple? 6. Welcome to the machine 7. 'God's algorithm' and graphs 8. Symmetry and the Platonic solids 9. The illegal cube group 10. Words which move 11. The (legal) Rubik's Cube group 12. Squares, two-faces, and other subgroups 13. Other Rubik-like puzzle groups 14. Crossing the Rubicon 15. Some solution strategies 16. Coda: Questions and other directions Bibliography Index

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Details

  • NCID
    BA8840836X
  • ISBN
    • 9780801890130
    • 9780801890123
  • LCCN
    2008011322
  • Country Code
    us
  • Title Language Code
    eng
  • Text Language Code
    eng
  • Place of Publication
    Baltimore, Md.
  • Pages/Volumes
    xv, 310 p.
  • Size
    25 cm
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