Game theory and mechanism design
著者
書誌事項
Game theory and mechanism design
(IISc lecture notes series, v. 4)
World Scientific , IISc Press, c2014
大学図書館所蔵 全16件
  青森
  岩手
  宮城
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  福島
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  東京
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  新潟
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  石川
  福井
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  静岡
  愛知
  三重
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  京都
  大阪
  兵庫
  奈良
  和歌山
  鳥取
  島根
  岡山
  広島
  山口
  徳島
  香川
  愛媛
  高知
  福岡
  佐賀
  長崎
  熊本
  大分
  宮崎
  鹿児島
  沖縄
  韓国
  中国
  タイ
  イギリス
  ドイツ
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注記
Includes bibliographical references and index
内容説明・目次
内容説明
This book offers a self-sufficient treatment of a key tool, game theory and mechanism design, to model, analyze, and solve centralized as well as decentralized design problems involving multiple autonomous agents that interact strategically in a rational and intelligent way. The contents of the book provide a sound foundation of game theory and mechanism design theory which clearly represent the "science" behind traditional as well as emerging economic applications for the society.The importance of the discipline of game theory has been recognized through numerous Nobel prizes in economic sciences being awarded to game theorists, including the 2005, 2007, and 2012 prizes. The book distills the marvelous contributions of these and other celebrated game theorists and presents it in a way that can be easily understood even by senior undergraduate students.A unique feature of the book is its detailed coverage of mechanism design which is the art of designing a game among strategic agents so that a social goal is realized in an equilibrium of the induced game. Another feature is a large number of illustrative examples that are representative of both classical and modern applications of game theory and mechanism design. The book also includes informative biographical sketches of game theory legends, and is specially customized to a general engineering audience.After a thorough reading of this book, readers would be able to apply game theory and mechanism design in a principled and mature way to solve relevant problems in computer science (esp, artificial intelligence/machine learning), computer engineering, operations research, industrial engineering and microeconomics.
目次
- Introduction
- Non-Cooperative Games: Extensive Form Games
- Strategic Form Games
- Theory of Utilities
- Dominant Strategy Equilibria
- Pure Strategy Nash Equilibrium
- Mixed Strategy Nash Equilibrium
- Rationalizability
- Computation of Nash Equilibria
- Matrix Games
- Bayesian Games
- Equilibria in Extensive Form Games
- Evolutionary Game Theory
- Repeated Games
- Mechanism Design: The Mechanism Design Environment
- Examples of Social Choice Functions
- Implementation of Social Choice Functions
- Incentive Compatibility and Revelation Theorem
- Properties of Social Choice Functions
- Key Impossibility Theorems
- The Quasi-Linear Environment
- Groves Mechanisms
- Clarke (Pivotal) Mechanisms
- Examples of VCG Mechanisms
- Bayesian Mechanisms
- Revenue Equivalence Theorem
- Myerson Optimal Auction
- Further Topics in Mechanism Design
- Cooperative Game Theory: Correlated Strategies and Correlated Equilibrium
- The Two Person Bargaining Problem
- Games in Characteristic Form
- The Core
- The Shapley Value
- Other Solution Concepts
- Bargaining as an Extensive Form Game
- To Probe Further.
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