Wargames : from gladiators to gigabytes
著者
書誌事項
Wargames : from gladiators to gigabytes
Cambridge University Press, 2013
- : pbk
- : hbk
大学図書館所蔵 件 / 全4件
-
該当する所蔵館はありません
- すべての絞り込み条件を解除する
注記
Includes index
内容説明・目次
内容説明
Where did wargames come from? Who participated in them, and why? How is their development related to changes in real-life warfare? Which aspects of war did they capture, which ones did they leave out, how, and why? What do they tell us about the conduct of war in the times and places where they were played? How useful are they in training and preparation for war? Why are some so much more popular than others, and how do men and women differ in their interest? Starting with the combat of David versus Goliath, passing through the gladiatorial games, tournaments, trials by battle, duels, and board games such as chess, all the way to the latest simulations and computer games, this unique book traces the subject in all its splendid richness. As it does so, it provides new and occasionally surprising insights into human nature.
目次
- Introduction
- 1. On animals and men
- 2. Games and gladiators
- 3. Trials by combat, tournaments, and duels
- 4. Battles, campaigns, wars, and politics
- 5. From bloody games to bloodless wars
- 6. Enter the computer
- 7. The females of the species
- 8. Conclusions: the mirrors and the mirrored.
「Nielsen BookData」 より