Game-based pedagogy in physical education and sports : designing rich learning environments
Author(s)
Bibliographic Information
Game-based pedagogy in physical education and sports : designing rich learning environments
Routledge, 2023
- : hardcover
Available at / 2 libraries
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Note
First published 2023
Includes bibliographical references and index
Description and Table of Contents
Description
Clear learning objectives and possible scenarios when teaching games in PE lessons.
Teaching solutions provided.
Photos and figures help readers to understand the game situations and how they can teach their students in practice.
Helps readers to shape a comprehensive game pedagogy with the use of digital tools.
Table of Contents
Part I: Introduction to Games Teaching, 1. Meaningful Learning Experiences in Teaching Small Sided Games, 2. Designing Rich Learning Environments, 3. Game Balance Analysis, 4. Merging Digital Technology with Game Pedagogy, 5. Reading Guide for Chapters 6-13, Part II: Invasion Games (Passing to Score Versus Intercepting), 6. Soccer, 7. Handball, 8. Basketball, 9. Rugby, Part III: Net and Wall Games (Placing in Versus Returning), 10. Volleyball, 11. Badminton, Part IV: Striking and Fielding Games (Staying in Versus Forcing Out), 12. Soccer, 13. Cricket
by "Nielsen BookData"