Models and techniques in computer animation

Bibliographic Information

Models and techniques in computer animation

Nadia Magnenat Thalmann, Daniel Thalmann, eds

(CGS computer animation series)

Springer-Verlag, c1993

  • : ja

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Note

Papers submitted to Computer Animation '93, the Fifth International Workshop on Computer Animation, held in Geneva on June 16-18, 1993

Includes bibliographical references and indexes

Description and Table of Contents

Volume

ISBN 9783540701248

Description

This book contains the invited papers and a selection of research papers submitted to Computer Animation '93, the Fifth International Workshop on Computer Animation '93, which was held in Geneva on 16th-18th June 1993. This workshop, now an annual event, has been organized by the Computer Graphics Society, the University of Geneva, and the Swiss Federal Institute of Technology in Lausanne. During the international workshop on Computer Animation '93, the sixth Computer-generated Film Festival of Geneva was also held. The volume presents original research results and applications to the various areas of computer animation. Most of the contributions are related to motion control, visualization, human animation, and rendering techniques.

Table of Contents

Advanced Techniques in Animation.- Visualization and Applications.- Human Modelling and Animation.- Rendering and Natural Phenomena.- Motion Control.
Volume

: ja ISBN 9784431701248

Description

This book contains the invited papers and a selection of research papers submitted to Computer Animation '93, the fifth international workshop on Computer Animation, which was held in Geneva on June 16-18, 1993. This workshop, now an annual event, has been organized by the Computer Graphics Society, the University of Geneva, and the Swiss Federal Institute of Technology in Lausanne. During the international workshop on Computer Animation '93, the sixth Computer-generated Film Festival of Geneva, was also held. The volume presents original research results and applications experience to the various areas of computer animation. Most of the contributions are related to motion control, visualization, human animation, and rendering techniques.

Table of Contents

Contents: Advanced Techniques in Animation.- Visualization and Applications.- Human Modelling and Animation.- Rendering and Natural Phenomena.- Motion Control.

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