Self-direction in adult learning : perspectives on theory, research, and practice
著者
書誌事項
Self-direction in adult learning : perspectives on theory, research, and practice
(Theory and practice of adult education in North America series)
Routledge, 1991
- : pbk
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注記
Includes bibliographical references (p. [247]-268) and index
内容説明・目次
- 巻冊次
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ISBN 9780415005623
内容説明
Over the last decade big data and data mining has received growing interest and importance in game production to process and draw actionable insights from large volumes of player-related data in order to inform game design, to ensure customer satisfaction, to maximize revenues, and to drive technical innovation. This volume seeks to provide a comprehensive overview of data mining applications pertaining to various aspects of game production, including game analytics, games user research, and artificial intelligence. It covers topics such as player behavior analysis and profiling, retention analysis, visualization, as well as data-driven artificial intelligence and content generation.
目次
Part 1 - Introduction to game data mining.
Part 2 - Data mining for games user research.
Part 3 - Data mining for game technology.
Part 4 - Visualization of large-scale game data.
- 巻冊次
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: pbk ISBN 9780415909129
内容説明
A self-directed learner is one who takes responsibility for his or her own learning. Self-Direction in Adult Learning provides the reader with a comprehensive synthesis of developments, issues and practices in self-directed learning. Emphasizing autonomy and personal development, self-direction is now considered an important element in courses from external degrees to literacy training and continuing professional development. This book analyzes current theory and research trends and offers an examination of key strategies for applying principles of self-directed learning in practice.
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